Rogueship: space trading game for the iPhone released

December 21, 2009

Rogueship is a space trading simulation set in a sci-fi universe where you play an upstart starship captain running galactic commodities between planets, fighting pirates, alien hostiles, and staying one step ahead of guild regulators. Invest in ship upgrades, risk everything by smuggling precious contraband, buy low, sell high, and struggle to survive in the chaotic age of space.

Managing Local High Scores and Online Leaderboard for your iPhone Games Part 2/2

September 12, 2009

In the first part this tutorial I demonstrated how to save player scores for an iPhone game. In this post, I’ll explain how to add online support by building a high scores web service in Rails, securing the submissions, and using git to deploy (for free) onto heroku.
One of the principles behind this tutorial was [...]

Managing Local High Scores and Online Leaderboard for your iPhone Games Part 1/2

September 6, 2009

Why high scores? Because the stamp of public achievement rewards players for investing their time and skill in your game; and because the one-upsmanship of ranking promotes a competitive social awareness which can make a title more enduring.

In this two-part tutorial I’ll explain how to model and store local and high scores in your iPhone game, and build a web service leaderboard with Ruby on Rails.